Category Archives: code

ruby stomp gem version 1.0.3 released

Thanks to Brian McCallister, he put in the changes I mentioned.
This should make the changes to a13g cleaner, and we can now take advantage of having the reconnect wait time configurable.
All in all, it makes a13g closer to implementing a ‘reliable’ listening service.
There is one sorta ugly bit, the __old_receive method was a fine way [...]

ActiveMessaging (a13g)

Jon Tirsen and friends created a great product, ActiveMessaging, to incorporate into Rails the ability to send and receive Stomp messages – specifically, this seems to mostly be used with ActiveMQ and its Stomp protocol support, and depends on the Ruby Stomp client courtesy Brian McCallister.
Since I am using a13g quite actively at prx, Jon [...]

FeedTools and FeedUpdater fun

Playing around with FeedTools and FeedUpdater.
Fun stuff.
Had a few lessons learned I wanted to share:
1) load the rails app feed config file
To get FeedUpdater to find my ‘feed_updater.yml’ file, I had to make a small change to some of the file loading logic. It kept loading the example/default comfig – so I changed the [...]

I miss my monkeypatch.

I miss my monkeypatch.
If you have done a decent amount of python code, you’ve probably run into monkey patching – if you haven’t, you’re missing out. But in java, where I use an ever increasing number of open source libraries, I missed this lovely feature I was able to use to good effect in Plone. [...]

WLST fun

I’ve been having some fun of late with BEA’s WLST tools. I’m using 8.1 so the fun is that there are 2 versions, one online (while connected to a running admin server or instance), and one offline for doing configuration and creation of instances much as you would through the configuration wizard [...]